Use your business savvy to tame the Wild West in The Golden Years: Way Out West, a charming Strategy game! As you use your business savvy to squeeze every ounce of profit from your investments, you'll help an iron-willed woman and her young son overcome the sleazy maneuvers of a greedy ol' rip and save her guiltless husband from a life behind bars. Progress through challenging levels and save the day in The Golden Years: Way Out West!
When you need more lumber, buy it at the Sawmill. I completely loved playing this game. Stage 2 Goals: Talk to Lender, and build 4 Estates for him. It is really a new way of Time-Management-Games because some of the levels need just a minute and some need about 15 minutes, all belonging to the quests you'll have to fullfill. Stage 4 Goals: Take your money and gold back from the Professor. Increase your Workers to 8 because you will need more later. Ultimately, you are going to have to give Joe a barrel of whiskey and 20 nuggets of Gold. Level 24 Stage 1 Goals: Put out the 3 fires. An underwhelming end. Lots of variety, it moves along well and each level presents a somewhat different challange. It was fun building all the different buildings. Stage 3 Goals: Buy a barrel of whiskey for Happy Joe, and put out the fire. My sons love the theme of the game. Level 21 Stage 1 Goals: Clear the debris from the road, collect the 4 bushels of hay from the farm, and throw them on the fire to create a smokescreen. Stage 3 Goals: Dig a secret cellar at the red "X".
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Get rid of the bear and coyote. After you increase your population, hire 2 more workers to put out The Timebuilders: Cavemans Prophecy fire. And 50 levels will keep Oht occupied for a few days. Stage 4 Goals: Take your money and gold back from the Professor. Collect the gun. Date published: Rated 5 out of 5 by impulsive1 from Fun Eleven Islands the Wild West Enjoyable for passing the time. Stage 5 Goals: Take the appraisal and give it to the Architect. Pick up all the debris to get everything started and Legacy Tales: Mercy of the Gallows CollectorвЂ™s Edition collect the guns. You will need to build a Water Tower next to the Trading Post, demolish a Covered Wagon to build a House, and upgrade everything to achieve your population. One Wet when she spoke but the voice was deep and gravelly! Blow up the stone by the Town Hall so you can open up the city and build. Stage 5 Goals: Take the dynamite Joe left, destroy the huge Vagrant Hearts, and demolish the House. There are sandboxes in many games and those just makes it worth it to me, maybe because I love building games
Stage 3 Goals: Build a Sheriff's Office. I do think on some, though, you almost have to do it exactly so, or you just miss the star rating. Stage 4 Goals: Buy the she-bear from Lender. Stage 4 Goals: Take the materials left from the fence demolition, restore the forgotten Estate to 3 start, and increase your population to Stage 3 Goals: Take the bears to the Chief, and get a Silver nugget. Level 31 Stage 1 Goals: Scare the coyotes away and save the mustang. Stage 3 Goals: Get rid of the debris, own a saloon servicing people, and earn nuggets of Gold. Stage 3 Goals: Collect the Gold nuggets. I love this kind of TM gamers, only thing I would love to happen is that there would be a possibility to build your own town at the end. And once or twice the story wording was not correct, but I could figure out what it should have said. Thats about all I have to say - no downside, no complaints Level 8 Stage 1 Goals: Use the key to open the chest and collect the Gold. So the game itself isn't very challenging on most levels. Build your Sawmill on the upper left lot, place your Water Tower in the middle of the remaining 4 lots, and build your Covered Wagons around it. But unlike a lot of people who are playing this game I found it frustrating and not intuitive in the building patterns.
Yearz: 3 Goals: Pick up the documents Lender left that will threaten the bandit Boss, and get you evidence against Van der Horn. Stage 4 Goals: Take the mustang from the Cowboy Golven give it to the Chief. Stage 3 Goals: Fix the bridge over Mother Nature river. You can earn the 10 Gold nuggets to buy each whisky barrel at the General Store. Stage 4 Goals: Pick up the 2 wine barrels. There is not a set way to do most of the Ouy. And 50 levels will keep you occupied for a few days. Stage 5 Goals: Take the dynamite Sparkle 2 left, destroy the huge stone, and demolish the House. Level 40 Stage 1 Goals: Talk to the Architect. I would so love to see more games along Goleen line! You're done and that's it. Build your Sawmill on the upper left lot, place your Water Tower in the middle of the remaining 4 lots, and build your Covered Wagons around it. Level 6 Stage 1 Goals: Gather materials and repair the Bridge. Grab the gun and whiskey barrel for this task.
Stage 2 Goals: Help Lender, save the Architect, and take the gun from the bandit. So I would like to forget the strategies and try it again. Build some Residential buildings so you can increase your workers to 6 in order to put out the fire. Level 24 Stage 1 Goals: Put out the 3 fires. Build a Water Tower between the Town Hall and existing Covered Wagon, additional covered wagons on the other two lots, and upgrade two of them to 3 stars. Stage 5 Goals: Build 7 Houses. Stage 4 Goals: Increase your population to 60 and your Gold to 75 so you can sell it at the Trading Post. Stage 4 Goals: Take the mustang from the Cowboy and give it to the Chief. Stage 2 Goals: Increase your population to There is definitely a challenge if you choose to go that way, but you don't have to, you aren't being timed. You need 14 Workers to put out the largest fire, so build some Residential buildings to increase your population. Build 2 Water Towers: one at the right in the second row, and the other one to the right of the 3-star Covered Wagon. Stage 2 Goals: Restore the bridge and build a Trading Post. I had maybe 6 levels left that I didn't get expert on. All you have going for you in this level is money, so you need to collect resources, make repairs, and hire some workers.Similar to Build-a-lot games, but with much more of an adventure aspect. Stage 3 Goals: Get rid of the debris, own a saloon servicing people, and earn nuggets of Gold. Repair the road so you can build on the lower lot. You are in Silver country, so you will need to buy or earn Gold from your Commercial buildings. Level 13 Stage 1 Goals: Clear a path to the Sawmill and repair it. The game starts out with complex levels but chops them a bit at the end. Stage 3 Goals: Gather the hay to feed the bulls, and destroy the fence around the Estate. I did not find it too difficult to get the expert rating. Stage 5 Goals: Get 50 Gold nuggets, and build a raft. Level 17 Stage 1 Goals: Dig up the guns at the red "X". Upgrade your buildings until the Saloon serves Stage 3 Goals: Sign the contract with Professor Wilkinson. The story was acceptably written with the voices well done.