During your career as an archaeologist, you firmly believed that the Tree of Life was simply a myth. However, once you uncover a magical artifact, you open brand new worlds of possibility. You're whisked away to a lush world that is slowly being poisoned by a mysterious dark force. Your artifact is the key to restoring this beautiful world, but dark forces stand in your way. Protect the artifact and save this dying world in Amaranthine Voyage: The Tree of Life, a thrilling Hidden-Object Puzzle Adventure game.
Return to the flight deck and talk to the captain. I would like to see a Game that has more of the riddles. Walk forward to the pond. Return to the flight deck and look at the steering wheel for a mini-game. Walk left, then enter the wormhole. Choose colors from the small left panel F to change all the glyphs to the same color. I love the sound when you click on the Hidden object screen, but my favorite part is not finding the listed object on the list, it is finding the riddle to go along with the object. Puzzles aren't too difficult. Love the riddles and interactivity I just purchased the game after finishing the demo. Walk down 4 times to the square east. Look at the panel for a mini-game D. Walk left to the armory J. LOVED it The colors, puzzle mechanincs, transitions, sfx were all hats-off. Pull out the brick to find the diamond S.
Locate the 12 dynamite H. Pump the bellows Q. Walk forward to the observatory reactor. Walk left to the temple sanctum. Set the code on the dials U. Walk right to the hall. Place the 4 arrows into the center box L. There are a lot of extras to be played after the game itself is done. Place the wing on the helmet to make the winged helmet T. For instance, if the bottom glyph is yellow, you need to select a different color; you should select the color that group of yellow touches the most. Love the riddles and interactivity I just purchased the game after finishing the demo. Place the tiles in the frame to complete the mosaic Q.
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Look at the base of the column for a Virtual Families 2 G. Super storyline, interesting HOs and puzzles and good exercise for the little grey cells on the Lost Head side. Date published: Rated 5 out of 5 by greenshade from finally a bonus chapter worth paying for! I'd open this game and find I'd gone wayyyyyyy beyond the time I'd allotted for my Thf. Move L to Battle Slots left, and move M down. Locate the 12 pieces of honey W. Note the mini-game on the door Q. Walk forward. Look in your diary for the code T. Storyline very interesting. Select the area behind the panel for a HOS. Stack all the elements, from smallest to largest. Pull out the brick to find the diamond S. Walk forward and look at the mini-game on the door.
Walk down and left. During the game you get enough hints to help you along your objectives. Wonderful piece of work! Select the bushes on the left for a HOS. Walk forward, then go left to the temple sanctum. You will now have explosive arrows. Move the tiles to match the outer ring J. The visual imagery of the game is great — bright colors and soft blues and greens abound. Select the debris on the right for a HOS. The graphics are beautiful, voice over done very well. Go up the rope to the palace bedroom. Note the mini-game on the steering wheel V. Look at the obelisks for a HOS. Tip the hopper to pour the ore into the box. Walk forward twice, then go right to the courtyard.
Look at the mural T. Puzzles skipped quickly if needed. Use the hammer on the rock to free the earring H. Place the candle inside the lantern to make the candle lantern I. Move the tiles to match the outer ring J. This mini-game is randomly generated; your solution may vary. Turn the valve S. You can look in your diary for clues A and revisit the stories you have collected Set Sail - Caribbean. Drag the strips into position. Pull all 3 levers down, then go out the Letters from Nowhere to the jungle U. Walk forward to the gate. Locate the 12 winders C. Look at the base of the ice for a mini-game P. Walk down, then go right.
Walk down, then go right. Walk forward to the square east. Move all the red triangles to the center hexagon, as shown in the diagram H. Walk left, go down twice, walk forward, left, forward, then go to the right to the observatory walkway. Note the mini-game on the door O. There are 2 additional jigsaws to solve S. HOS are clear and not overly cluttered. Walk down, go forward, then go right. Set the code on the dials U. Walk forward to the engine room. Locate the 12 scrapers H. Locate the 12 wrenches E. Walk down twice. Turn the valve S.