After Awakening in a mysterious castle it's up to you to collect clues and valuable items needed to solve perplexing puzzles and escape! Listen to your fairy friend as she guides you towards the exit. Play fun minigames and solve clever locks to make it to the next room in the castle. Use your Hidden Object skills to search for the next hint and discover a young Princess' destiny in Awakening: The Dreamless Castle.
Then, exit it. Open the treasure chest to get a sun disc. Click on the panel to the right of the arch. Use the crowbar on the trapdoor. This area consists of the room you're in now, the gambling room, and a secret library. You're in luck! Of course, we have some puzzles to solve before we can exit the door. Use the vegetables on the cauldron for a cooking minigame, which is of the Simon Says type. Set the four buttons here to those colors, and you get a shield. Use the shears on the vines at the top of the stairs until the vines are all gone. Pick up the firewood that fell out of the cauldron. The blue looked up bravely, while the black stayed down.Basically, make sure all the lines connect perfectly; this is not so easy because most of the lines are curved. There are three more chunks of stone, lying around this room. Get rid of the blue marbles on the bottom, which makes other blue marbles fall. This walkthrough works for all versions of the game that I have played. Or, from emotion, neutral face, sad face, happy face, angry face. As you probably guessed, each of these three things is a puzzle. Use the watering can on the fountain to fill it with water, then use the watering can on the seeds. Back out. This is a picture of the young princess, with her parents. But first, check out that stained glass window. Use the rope on the pulley. Grab the glass disc, then press the switch. Fixing all three sets gives you the potion. Second puzzle: Go top to bottom, browns, grays, reds, greens, purples.
VideoAwakening: The Dreamless Castle Chapter 1 - Bedroom
Qui cherche Awakening: The Dreamless Castle
For the third puzzle, blue, gray, green, red, purple. Use the iron key from the gambler's room to open it and get the fourth magic rune. This makes a red button appear. If you make a match, the tiles disappear from the board. Use the watering can on the dirt. Apparently, the princess isn't pure of heart, because she can't go through. Go back to the kitchen. The queen's messenger is waiting by the pond, so we should probably go there and give him or Mad Mouse the message to the fairy queen. Use the sun disc on the door, and you'll finally be able to exit the tower. It's Awakening: The Dreamless Castle clue for a puzzle in the other room. This starts a gem puzzle. Use the combination to open it. If a piece is put in the right place, it will snap into place, and you'll be unable to move it again.
Examine the engraving in the fair wall. In the mirror in the princess' bedroom. Pick up the four symbols around the garden. Use the watering can on the dirt. Get the shield. Use the Potion of Rapid Growth on the plant. If you aren't good at this kind of game, remember you can always skip the game. Pick it up. Here, you want to match colors. The Kitchen and Goblin Rooms d. So that's six green things first, then five, then four, then three, then two, then one. Under the trapdoor is a shield missing its symbols.
Use the candle on the fireplace to light it and then go back to the Pantry. Arrange them in clockwise fashion, in order of their legs the green thingsfrom many to few. Do Awaiening: four times in a row to get the coins. Pick up the key. This makes a red button appear. Use the puzzle pieces on the door of the house here to start a puzzle. One butterfly will be left over; click on it to get a butterfly, the final ingredient for the pure of heart potion. You have to do this six times in a row to win. Then, zoom in on the book Delicious: Emilys Honeymoon Cruise match the six symbols with the pictures in the book. This is an assembly puzzle.
Oh well, if we must. It's a picture of Sophia and three goblins, looking at a mirror. Then, get rid of the gray line on top. Check out the Simon Says section if you need hints. As a reward, a treasure chest appears in the fountain. You get another "repeat the pattern" puzzle, this time with harp strings. If you guess incorrectly, you get a new sequence to follow. If you get stuck, simply click on Mira the Hint Fairy to locate an object. For Round Three, get rid of all the gray gems, then the green gems working from top to bottom. Click on the bells on the left. More Awakening Articles. Screen Capture. Examine the chest on the ground, near the archway that leads outside. Go right twice, to a new area. You want to put all the pieces of the statue together, to form a statue of a fairy, walking on a leaf, holding something in her arms.