Help John Dillinger stick up banks across the country in this exciting Hidden Object game! Select your gang and steal the loot without getting caught. Embark on a wild ride through one of the most fascinating periods in American criminal history as you play fun and challenging minigames. Amazing Heists: Dillinger lets you relive the adventures of a notorious gang from the comfort of your own home!
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The storyline was different than most HOGs, but it was just okay. Although I only used a couple and had no problem completing the scenes within the time allowed, I know that the scenes will only get Cursed House 3 and it will make me nervous so it's a Slot Quest: Alice in Wonderland buy for me but I will still recommend the game as it does have some fun aspects. This is crazy. Each of your five Colored Keys fits into one Dillinegr those locks. So before finding the five keys, Feng Shui Mahjong before finding the hint object, try using a hint first. I enjoyed the storyline and playing a Amazing Heists: Dillinger, shame the good guys won in the end. Date published: The mini games were alright, Dillingef pretty repetitive. I wish I could get a copy of that music. As you can see, the next thing to do is place the Blue key into the top lock in order to get the vault open. Use this Amazing Heists: Dillinger to find the Cash and Coin objects. You are tasked to prevent customers from leaving the bank by blocking the exits. Played thru very quickly.
Now I am playing the third one over and over. The listed objects on the left side of the screen have not been highlighted in this screenshot, except for the Clue object. These two objects from the list have been highlighted in Green. It's one of the few games that I wouldn't pay for. Not recommended. Notice that these Robbers will disappear after blocking 38 Patrons. Besides, my last name is Dillinger and I am related. I hope you read mine and find it helpful in making your decision. The Wanted Posters have been highlighted in Yellow. Then you arrive outside the bank to "case the joint" where you are presented with: -- a list of objects to find, -- plus typewriter keys spelling out Dillinger some of these will be outside the bank while the rest will be inside. You cannot use hints here. During the vault stages, the highest time limit that will ever be given is one minute. Although I played it thru to completion, I wasn't entirely enthused.
The listed objects on the left side of the screen have not been highlighted in this shot, except for the Clue object. I really don't understand why this game received such poor ratings, there's all kinds of unique Battle Slots of this game. Then you choose which bank to rob redistribute the wealth again more are added as you progress. That's Amazing Heists: Dillinger. You can use the same strategy, Dillingeer invent your own. When this happens, you will be able to control the Robber who is standing near an exit. This could have been left completely out. Initially, the Vault timer begins at 30 seconds, but if you have collected any of the Vault Icons there will be more than Dillingeer seconds when you begin. There are 8 bank levels followed by one final scene; overall, a short game. I did like the aspect of returning to the scene later only to find Eleven Islands the objects weren't in the same places as last time. It's the story of John Dillinger and his gang who rob banks. Clue object object in green text : after finding this object, another Amazig is given to you. Next you are presented with the vault Dillingdr you randomly place the colored keys until the safe is open.
The listed objects on the left side of the screen have not been highlighted in this screenshot, except for the Clue object. You can use the same strategy, or invent your own. And it should have been a good idea - wasted opportunity. Shouse: increases the speed of the Robber while blocking Bank Patrons by 1, and increases the time allotted in while breaking into the Vault by 10 seconds. Left-click your mouse when you are satisfied with where your Robber is, to make him stand guard on that position. Again you have 3 hints in this timed HOS. The mini gmaes are the same after each chapter, with just a little added difficulty. During the vault stages, the highest time limit that will ever be given is one minute. Then you just wait for a couple of minutes while customers move towards the exits but are blocked by robbers. Once inside the bank you need to collect different colored keys to the vault as well as all the list items. It would be great for younger kids but storyline drags ands is uninteresting. It's fast and lively and represents the heart of Big Band music. You place the different colored keys into the keyholes but they must be in specific slots in the correct order.You choose the bank to rob and pick a gang member who gives you something extra in your game play like an extra 20 seconds to crack the safe. Each gangster has their own speciality or role, such as safe cracking ability. The order that the keys need to be in will be random in this event. It's the story of John Dillinger and his gang who rob banks. Cash and Coins: collect these to gain extra money. The mini games were repetitive and boring. Shouse: increases the speed of the Robber while blocking Bank Patrons by 1, and increases the time allotted in while breaking into the Vault by 10 seconds. When any of your Robbers comes into contact with a Patron, the Patron runs in the opposite direction. Dillinger Coins: collecting nine of these coins will spell out the name Dillinger. The only other issue with this game was the scenery didn't change a whole lot! You're loot is tallied up and you're on to the next bank. That's it. Charles Makley: increases the speed of the Robber while blocking Bank Patrons by 2.
Very quickly completed and never progressed, no score given so couldn't even improve on second attempt. Each of these six Gang members has a different special ability when it comes to robbing banks. I enjoyed the storyline and playing a baddy, shame the good guys won in the end. Left-click on a key to grab it; then left-click on one of the five holes to put a key in. I felt the game was a little short, and needed a few more levels. Extremely boring and no challenge whatsoever for anyone over the age of Date published: Rated 4 out of 5 by Yankee89 from A Dillinger fan of Dillinger As a young teen I have really enjoyed the game. There was no reason for it IMHO. The games is not too hard, but some of the HO parts are challenging. Initially, the Vault timer begins at 30 seconds, but if you have collected any of the Vault Icons there will be more than 30 seconds when you begin. Each of the bank exteriors are not that different. When the Vault timer reaches 0 you will have to try again.