[Note: If you own the original Syberia, this is the same adventure.] Continue the journey in Syberia: Part 2. Kate Walker is in search of the last remaining heir of a manufacturing estate, Hans Voralberg, who has mysteriously disappeared into the wilds of Syberia! Kate is unsure whether to continue her journey which has taken her so far away from home, but the experience is bringing out an adventurous spirit within her that she never realized she had. Follow the trail to Barrockstadt and get closer to solving the mystery.Just before he leaves the colonel will tell you how to get the airship working and will throw you the crank for the foghorn. Run west and south. It is a very challenging game to say the least. Pull the right lever to move the train into the village. A lever for moving the bin left and right. Standard ring: Move within a location. Use one of the weights to spin the clock and then use the bell. Look at the counter and get the fish tank. Syberia Walk off the ark and run east one screen. Saved games are given a thumbnail image, date and time. Talk to the monk about Hans: He mentions a bird named the Merula Alba. Use the phone to call Oscar. Exit the train and return to the bridge near the monastery. Refer to the icons section below for more help. Kate then carries Hans back to the train.
Exit the train. Use the phone to call Oscar. You will feel that you checked something and got no response but it was the correct place afterall. It is used on the hook near the penguins. Catapult: Perform an action. Try to get the hook in front of the train. Enter the room at the other side of the chapel and get the ornate key. Walk down the ladder and back past the train. Continue north to see Ivan. Frozen Waste Walk east for five screens and Youki will chase a beaver into the river. Talk to Oscar and then use the oil dispenser on him. Get the flask full of water. Talk to Oscar about the Train: The engine springs need winding. Talk to Oscar: The passenger car is stuck. I promis, after a while you will get the hang of it and soon will be hooked, just like I did.
Cote Syberia - Part 2
Pull the top-right D and top-left E levers to raise the Shadow Wolf Mysteries: Under the Crimson Moon Collectors Edition device from the top of the train. It is used on the slot in the control compartment of the train. Refer to the icons section below for more help. Exit the view. Enter the room at the other side of the chapel and get the ornate key. Look at the fish tank and select the top-right lure. Both inventions were created by Hans. Get the ivory key and use it on the second hole on the bottom row. Use the branches on the ice at the bottom of the stones and then use the box of matches on the branches. Get the empty can. Examine the gate and then use the gate to release Youki. I recommend this game after you have played the first one. In fact the whole game is a gigantic puzzle which rests on a huge amount of exploration and Syberia - Part 2 putting 2 and 2 together.
Get the stone plate from the top-left corner of the disc. Talk about Father Voralberg: He should be at home. Don't let that deter you both games are definately worth playing. I have to say this is by far my favorite along with Syberia I. Run up the train for three screens to the bedroom. Walk to the other end of the graveyard and look at the gravestone with the brambles on it. Illuminated maginfying glass: See a closer view. Walk down the slope and look at the eye of the mammoth. The eagle will take to the skies and chase all of the birds away. Truly a gamers game!. There are a number of levers here. It is used to catch an orange salmon. Both games are visually beautiful and intelligently creative. Open the door to return to the hold below Ivan.
Talk about Brother Alexei twice to receive a scroll and a stained glass mammoth. Look at the fish tank and select the top-right lure. Climb up the ladder and get the winter clothes. It is used on the slot on the bird carving. Give the offering to Youki and he will knock down a tree.
Run south to the other side of the cave. Which means it is well worth the pricetag. Give the fish candy to Youki and he will start to follow Kate. Use the phone to call Oscar. Pull the rope to attach it to the hook. It is used on the branches after they have been put on the ice in the frozen waste. Run south twice, west three times, south and west to see a girl by the bench. Examine the bag at the back of the snowmobile and get the gauze blanket. Cross over the tiny bridge and run north three times to board the ark. Go down the ladder and take a look. Talk to Cirkos about Youki: He says that Kate can have him. Climb back down the ladder and exit the shop. Look at the left window.