Long ago, a kingdom was cast into darkness. Its king and queen were cursed to a deep sleep. Their daughter, Princess Sophia, ascended the throne and brought hope to the kingdom. In her quest to awaken her parents from their slumber, Sophia learned of a powerful Enchantress who could undo the spell. Alas! On her way to the Enchantress' lair at Sunhook Spire, she was beset by treacherous mercenaries. Can the young Queen escape the mercenaries and get to Sunhook Spire safely? After a thousand years of separation, will Sophia finally meet her parents? Scale the heights of Sunhook Spire, rescue the Enchantress and uncover the tower's mysteries in this epic journey!
In Relaxed Mode, the hint and skip buttons charge quickly and there are interactive sparkles to indicate active areas. Move the gears to see the outlines underneath each gear. Walk down, go forward, and look at the Artifact of Change on the left. Walk forward to the Breezy Passage. Return to the Pinwheel Machine. Use the DYE on the vase L. Climb up the sail. Look at the symbol in the center B ,then find the pairs of matching symbols. Look at the tree. On her way, she was captured by Captain Ironhook and Gremlin, can she escape this mess and help her parents? Open the cupboard and look inside V. The visuals are superb, story is hooking and Hidden Object scenes are outstanding; we wonder if we will ever get enough of this Awakening charm! Place the vase fragments on the center vase O. Go down to the Side of the Ship. Use him to light things on fire.
Use the titles as clues M. Look at the display cabinet. Place the cutouts I into the scene to restore the items. For the music, it is charming and soothing; perhaps, a little too calm in a few occasions. Look in the mirror and speak to the twin Djinn D. However, Boomzap did thrown in a lot of challenging puzzles. Exit the close-up; walk forward. Note the Hourglass Display T. Look in the opening. Walk forward. Place the colored pieces in the frame to form a hexagon F. Note the vase display A.
Homme Awakening: The Sunhook Spire franГ§ais
We surely do not need to mention how awesome the graphics and artwork in this Awakening game is since the quality is consistently high throughout Awakening: The Sunhook Spire series. Find the items in white, then press the green button K. Mini-games and HOPs are sometimes randomized; your solution may vary. Return to the Side of the Ship. We hope you enjoy our Awakening Walkthrough! Select 2 Pretty Snails 2 to swap positions. Place the bird on Captain Ironhoof Awa,ening:. In Dreadmyre Mode, the Mahjong Masters: Temple of the Ten Gods button is very slow, there is no skip buttton and no sparkles for active areas. Look at the Strategy Board. Select the mounds to see the shells beneath; Sprie all the matching pairs C. Walk down and go forward twice. On her Sunhooo, she was captured by Captain Ironhook and Gremlin, can she escape this mess and help her parents? Walk to the left. You will also have a tutorial to help you get started. Return to the Outdoor Towers.
We love challenging puzzles as long as they are entertaining. However, on the way Sophia is beset by merceneries. Enter the Ship Hallway E. Exit the close-up; select the cages for a mini-game. Move the wheel back and forth until you return to the full view. This will trigger a mini-game. Create a path of polyogonals from the left to the right; start with the lowest number of sides to the highest, and then repeat the pattern M. Items listed in yellow are hidden, or they require additional actions to locate. Use the buttons in the center to move the needles so all are in the red D. Press the left button C. Walk forward, go right, and look at the Book. There are 3 patterns to complete The statue will come to life. Go down to the Side of the Ship.
Take the DYE K. Select an element to change the configuration. In Normal Mode, the hint and skip buttons charge at a slower rate, there are sparkles to indicate active areas and there is no tutorial. Use the blue Tue on see the wave symbols, and Mahjong World Contest 2 the red dye on the Awakening: The Sunhook Spire symbols. Move Zumas Revenge wheel back and forth until you return to the full view. Enter the Ship Hallway E. Rotate the The Others to connect the upper beams with the lower beams Q. Climb up the sail. Exit the close-up, walk down, and forward. Return to the side of the ship. Find the items in white, then press the green button Awkening:. Select and release a piece, then move the mouse to the position you pSire. Grimbel will try to stop you K.
Use the caption bars as a guide S. Locate the objects H when the light is the same color. Walk down and go to the left. Walk to the right. Drag the knots so no lines cross J. This will trigger a HOP. Good luck! Select the energy links for a mini-game P. Restore the mosaic by placing the pieces in the frame P. And we hope you enjoy our Awakening Walkthrough! Walk down twice, go right, and look at the Pond. Refer to your Journal for clues and objectives B.