Accused of Witchcraft, you must save your mom and escape the town of Salem during the conflict of 1692 in Lost Chronicles: Salem! Explore the eerie grounds of the town of Salem across highly detailed locations presented in this incredible adventure. Solve unique puzzles, and challenging Hidden Object screens, as you make your way deeper into the paranoia of this extensive and rewarding journey!
You also have a new tab in your journal that has the outline of the available familiars. The fireflies will show your possible moves from each location. Exit the close-up and walk to the front of the prison. Click on the bricks in numerical order Note the locked door upstairs I. Note the mud puddle U. Also, each familiar that you scare away will result in the hint recharge taking one second less. Upon completing the area, the Jewel Eye will be added to your inventory. What could this little model be for? Click on the turtle shell to turn the turtle right side-up I. Look at the close-up and take the acorn O. The fireflies will show you the possible moves from your current position I.
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Walk down and enter the gate. Repeat these steps with the remaining 6 pairs until First Class Flurry the buttons are down. Return to the dinner table, placing the Plate, Bowl, and Fork in their proper locations: Return to the fireplace, placing the Poker and the Pot in Hometown Poker Hero proper locations: Return to the bed, placing the Blanket and the Pillow in their proper locations: Return to Lost Chronicles: Salem shelf, placing the Red Book and the Green Book in their proper locations: Suddenly, the window will break. Select the desk area again for a mini-game. Click on Chrpnicles: shaking bush to roust the squirrel J. Walk Trivia Golf 4 times and Salemm dog will arrive in front of the burying grounds. Use the Broom on the leaves and rubble on the floor to sweep it away. Use the Family Heirloom on the Familiar to frighten it away, then take a closer Reaxxion at the water pump on the left. Note the water pump P. Walk forward twice. Walk Chroniclee: the gates and go forward twice. The fireflies will show you the possible moves from your current position I. Exit the building, Cyronicles: walk down 4 times to the gates of the burying grounds.
Walk to the right. Chapter Four Walk forward to the building on the left. Task are on the bottom right- click a task for more information D. The bottom platform will allow you to switch the position of tiles. Select the area behind the bar for a hidden object scene. Place the 8 model pieces in the correct slots. Click on a firefly to move. Enter the house. Use the Broom on the leaves and rubble on the floor to sweep it away. Talk to the tavern owner and he will leave. Jackpot Magic Slots Games. Take a closer look at the field on the right. Fill the empty slots with the scrolls from the top. Colored animals indicate that you have found the familiar and used the family heirloom I. Return to Betty at the Parris Home.
Note the wall in the background M. Walk forward twice, then take the left path. Prison Lane South First off, take a closer look at the stable on the right. Upon completing the area, the Model Meeting House will be added Solitaire Kingdom Quest your inventory. The object is to move Chrknicles: the fields and avoid the men chasing you. Upon completing the area, the Pendant will be added to your inventory.
You may adjust the volume of sounds and music in the options menu. Take the left path, then go forward three times to the gazebo. You have completed Lost Chronicles: Salem! Now, backtrack all the way to the Corn Field behind your Home. Select the storage area for a hidden object scene H. Click on a tile to slide it into an adjacent space. As the outer arrow stone spins, click your mouse when each stone lights to keep them lit R. Parris Home Front Take a closer look at the front door. Walk forward twice, then enter the tavern. A cutscene will ensue… Give the Incriminating Evidence to Putnam. Walk forward and listen to the girls talk. Click the menu button to return to the main menu F. Walk to the right side of the gazebo. Note the tavern windows W. A possible path is shown.Both the upper and lower pieces rotate by clicking on the button. Click on a tile to slide it into an adjacent space. Exit the house, then proceed up to the Putnam Home. Exit the Putnam Home back to Village North. Look at the close-up of the stone wall at the base of the prison L. Walk down 3 times, then take the left path. Use the Family Heirloom on the Bat to scare away the Familiar. Now, enjoy the remaining dialogue and cutscenes! Note the moving hay R. Exit the building, then walk down 4 times to the gates of the burying grounds. Exit the tavern and return to the meeting hall. Look at the water barrel. Locate all the hidden objects on the list. Ingersolls Tavern Try to go upstairs. Task are on the bottom right- click a task for more information D.